Friday 4 March 2011

xNormal Application

I've found an interesting texture application called "xNormal". It's a handy textur projection application that can easily generate normal / ambient occlusion / displacement maps, and it can also project textures from a high poly mesh onto a low poly mesh. It could be a great use for me to use during the texturing stage on my 4th character before the UDK render tests, and it's also free to download. So it's worth trying this application out and learn the basics.

No comments:

Post a Comment