Friday 25 March 2011

3D Silhouettes for Character No. 2

Today I've successfully created eight different 3D silhouettes from ZBrush with the use of the ZSphere tool to create these meshes for Character No. 2. I've found this process easy and ideal to reuse the original mesh to create different versions of the character silhouette in 3D.

Original Base Mesh

Mesh Silhouette No. 1


Mesh Silhouette No. 2


Mesh Silhouette No. 3


Mesh Silhouette No. 4


Mesh Silhouette No. 5


Mesh Silhouette No. 6


Mesh Silhouette No. 7


Mesh Silhouette No. 8


Like the concept process for my 2D character, I'll need to choose the two silhouette designs out of the eight for rough sculpting work along with the props modelling in ZBrush and Maya.

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