This is the list for the 2D and 3D Concept Pipeline for Character No. 3, and this is also based on the gathered research from DVD lectures/tutorials, books, and magazine articles about existing artist's character design process in this concept art methodology.
- 2D Character Silhouettes in Photoshop.
- Rough detailed concepts in Photoshop or Sketchbook.
- Rough 3D base mesh from Maya or ZBrush.
- High Poly mesh of 3D character in ZBrush.
- Colour and texture tests on render image of character in Photoshop.
- Multi Render Pass from ZBrush.
- Composite final render image of 3D character from Photoshop.
No comments:
Post a Comment