Last night, I've decided to work further on the second mesh concept for my monster character as the character's appearance/characteristics suits well for his profile, especially for his muscle features on the mesh. I've also creates two costume concepts and a weapon for the character mesh from Maya, exported these meshes into ZBrush as a group, and then arranged the grouped meshes into separate layers with the Subtool in ZBrush.
Mesh Costume Concept No. 1
Mesh Costume Concept No. 2
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