I've managed to get started on the fourth character developments with Silhouettes from Photoshop. Though most of the silhouette's proportions looks the same (still sticking with a muscle type human), but I did made an attempt to create different costumes (e.g. shoulder pads, power cords coming out of the hips or arms).
The step is to work on the rough detailed concepts based some chosen silhouettes in traditional form (drawing in a sketchbook with a pencil) instead of using Photoshop.
Character No. 4 Silhouettes
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