25/03/11 - Work on 3D mesh silhouettes in ZBrush.
28/03/11 - Rough sculpting on chosen two mesh silhouettes.
29/03/11 - Refine chapters in dissertation draft.
30/03/11 - Continue with sculpting work on mesh in ZBrush, and prop modelling in Maya
31/03/11 - Meeting with Lynn, and begin with colour tests using 3D poly paint in ZBrush.
01/03/11 - Polish final model with chosen colour and set in an action pose for turnaround animation.
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