So while I email him to ask about the process for 3D concept pipeline, I've came up with a suitable 2D pipeline list based on the resources that I've explored into from existing artists in books, magazine articles, online, and even from DVD lectures/tutorials.
2D Pipeline
- Silhouettes.
- Rough concepts (few chosen from the silhouettes).
- Detailed design in drawing form (sketchbook).
- Color tests in Photoshop.
- Final design in Photoshop.
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