03/05/11 - Finish base mesh modelling, finish rough concept developents, UV Mapping on Low Poly mesh, and update Learning Contract.
04/05/11 - High Poly sculpting developments, and colour tests on character mesh.
05/05/11 - Continue with colour tests, final composite image, and texture map developments for character mesh.
06/05/11 - Projection map developments (Normal and UV maps) for model, and update Dissertation and Learning Contract.
09/05/11 - Final character image in action pose and turnaround animations.
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