After having a tutorial session with Jim's class for Professional Practice, he strongly advises that I should refine my aims, objectives, and also my activities to make them more clearer and understanding towards my honours project.
Aims
To learn and practice the techniques used on developing unique concept art in 3D space.
Objectives
Objective 1: Discuss the changes of concept art developments in the creative industries.
Objective 2: Compare any existing 3D Artists who uses the 3D concept art methode towards their own artwork in the industries.
Objective 3: Explore the stages of creating 3D concept art
Objective 4: Create and develop a range of 3D character models with their own genre based on the creative 3D concept art methods learned from the research.
Activities
1.1 The evolution of concept art in the industry.
1.2 The changes of creative methods from traditional to digital form.
2.1 Research influences on existing 3D artist's work in Sketchbook #1.
2.2 Create a topic as a general discussion on an online forum to gain other artist's thoughts about this type of creative method.
2.3 Dissertation, to answer the research question while looking at examples and techniques of creating 3D concept art from existing artists.
3.1 Investigation on 3D concept art stages in context.
3.2 Taking notes of this investigation in Dairy/Log towards Dissertation.
4.1 Rough sketches of character concepts in Sketchbook #2.
4.2 Create each 3D model concepts for each character based on the rough sketches.
4.3 Apply final development work on the chosen 3D concepts of each character, and apply them with appropriate textures.
4.4 Put together a turnaround showreel with audio for each finished character model in their own appropriate pose.
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