There was an article that describes about Artem Volchik's process on 3D concept art such as his 3D environment model. Artem also quoted about this creative theory towards his own modeling work as he says:
"These are conceptual ideas, and the process is to help visualize ideas. These aren’t real-time environments so there are extra freedoms that you can flex but also go back and re-use the scene to elaborate with different angles. This shouldn’t be looked at as in-game art but more game-art ideas."
Although it mostly describes about his process of the sci-fi environment for games, the descriptions and his visuals of his modeling and concepting process were useful towards my research for my honours project on the 3D concept art theory.
http://www.polycount.com/2010/07/19/a-3d-concept-process/
No comments:
Post a Comment